Illustrators and designers who want motion in their portfolio

From first keyframe to a rendered showreel piece
Four weeks across the principles of animation, 2D character motion, 3D modelling and lighting, and a rendered final piece for your reel. Live critiques every week and a mentor on your work.
- 4 weeks of training
- 8 weeks of access
- Live critiques + mentor
- Certificate
Built for people who want to finish
What to bring
- A computer that runs the free tools we use; a tablet helps but is not required
- No prior animation experience; drawing helps for 2D, not required for 3D
- Eight to ten hours a week for four weeks
Beginners with a clear goal: a showreel piece and a certificate in eight weeks
Marketing and product people who need to brief and review animation with confidence
4 weeks, 4 modules, one test each
Every week closes with a compulsory module test and something you have built. The final week ends with the exam and the project.
- 01Week 1
Principles and 2D keyframing
The twelve principles as working tools, timing and spacing, and your first exercises with real weight in a 2D animation tool.
- The twelve principles of animation, shown in shots you know
- Timing and spacing: frame rates, charts and easing
- Squash and stretch, anticipation, follow-through and overlapping action
- The 2D workflow: keyframes, breakdowns, in-betweens and onion skinning
- Planning a shot: thumbnails, reference video and a shot list
- Arcs, secondary action and appeal in a short exercise
- Module test
- Module test: 20 questions on the principles plus a graded ball-bounce exercise (pass mark 70%)
- You build
- Two 2D exercises: a bouncing ball with weight and a flour sack with an attitude
- 02Week 2
Character motion and rigging
Posing, walk and run cycles, a simple rig so you animate a character instead of redrawing it, and the basics of faces and lip sync.
- Posing: line of action, silhouette, balance and appeal
- Walk cycles: contact, down, passing and up positions
- Run cycles and personality in locomotion
- Rigging a 2D character: bones, pins, deformers and switching parts
- Facial expression and lip sync fundamentals
- Blocking to polish: a review workflow with draw-overs
- Module test
- Module test: 20 questions plus a graded walk cycle (pass mark 70%)
- You build
- A ten-second character shot: a walk, a turn and a reaction
- 03Week 3
3D modelling, lighting and camera
Into 3D: modelling a prop and a set with clean topology, materials, three-point lighting and camera moves that tell the story.
- The 3D viewport, navigation and scene organisation
- Modelling a prop with clean topology and sensible scale
- Building a simple set: blocking, detail passes and instancing
- Materials and texturing: PBR basics and UVs without pain
- Lighting: three-point setups, mood and colour temperature
- Camera language: framing, lenses, moves and depth of field
- Module test
- Module test: 20 questions plus a graded lit still (pass mark 70%)
- You build
- A modelled, textured and lit set with one animated camera move
- 04Week 4
Rendering, compositing and the reel
Rendering inside a time budget, compositing passes and colour, sound, and cutting the final showreel piece.
- Render settings and passes: quality against time
- Compositing: layering passes, colour correction and simple effects
- Combining 2D character animation with a 3D set
- Sound design basics and timing animation to audio
- Cutting a showreel: order, length, titles and export settings
- Final exam and project review
- Module test
- Final exam: 50 questions across 2D and 3D, 75 minutes (pass mark 70%)
- You build
- Render, composite and cut the 30-second final piece, then submit the reel and the project files for grading
Showreel
Thirty seconds that get you the call
Week four ends with a rendered, composited piece cut to sound: a 2D character in a 3D set. It goes on your reel with the certificate.
How the four weeks run
Recorded lessons and exercise files during the week, a live class and a live critique, and a mentor who reviews your shots frame by frame.
- 01
Learn
Recorded lessons with project files for every exercise, at your own pace.
- 02
Meet
A live class and a live critique every week; both recorded.
- 03
Test
A compulsory module test and a graded exercise close every week.
- 04
Review
Your mentor reviews your shots with draw-overs, one to one.
4 weeks of training, 8 weeks of access
Enrolment opens everything on day one. The taught weeks run first; your access stays on for 4 more weeks to finish, resit and download. After that the account returns to the free plan.
Your account, day by day
56 days
- TrainingWeeks 1–4
- AccessWeeks 5–8
- Free planFrom week 9
| What stays on | Training | Access | Free plan |
|---|---|---|---|
| Lessons, project files and recordings | |||
| Live sessions with the instructor | Weekly | Recordings | |
| One-to-one mentor reviews | Weekly | Final review | |
| Module tests and the final exam | Resits | ||
| Final project submission and grading | Week 4 | ||
| Community space for the cohort | |||
| Your certificate, files and results | — |
An exam, a project, a grade and a certificate
Four steps in the final week. Pass them all and the certificate is issued the same day.
Certificate
2D/3D Animation
Career Focus Area certificate in 2D/3D Animation
Final exam
A timed 50-question exam on the principles, 2D and 3D workflow, sat in week four.
Final project
A 30-second animated piece that combines a 2D character with a 3D set, rendered, composited and cut with sound.
Grading
Exam at 70% or above and the piece graded against a published rubric: motion, staging, technical finish and storytelling.
Certificate
A Career Focus Area certificate in 2D/3D Animation, with a link to your reel and your graded rubric.
Pieces from the course
The late commuter
A 2D character sprinting through a 3D station.
Product turntable
A modelled, lit and textured object with a reveal.
Title sequence
Type, camera and sound cut to a beat.
Taught live, reviewed one to one
Your instructor runs the live sessions and is also your mentor: the same person reviews your work every week and grades the final submission.
Owotasere
Lead instructor and mentor
Teaches the live classes and critiques, reviews your shots with draw-overs each week and grades the final piece against the published rubric.
- Live session
- Teaches the week's material live, with questions.
- One-to-one review
- Reviews your work and your test each week.
- Grades the finale
- Marks the final project against the rubric.
Questions about the course
Drawing, software, the price and what happens after week eight.
Join the next cohort
Small cohorts so every shot gets a critique. Enrol now and we send the start date, the schedule and the project files.
- 4 weeks of training
- 8 weeks of access
- Live critiques + mentor
- Certificate
Course price
$999one-time
4 weeks of training, 8 weeks of access, live sessions, mentoring, the exam, the project and the certificate. Nothing to renew.
Employer paying? Ask for an invoice at checkout. Teams of five or more: see the corporate page.



